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Digital Experience, Design, and Fabrication Studio


Interactive Nature is a design collective founded in 2021 by four friends and artists in the Austin area. With varied background in digital design and physical fabrication, the people at IN create works that astound and inspire their clients.  Our clients say that what we pitch becomes reality. 

Michael Bruner

3D, XR, Design, Development


Is an interactive media designer and real-time developer living and working in Austin, Texas. Starting his career in game development and moving into live design, Michael uniquely understands the ins and outs of XR technology and rendering. He holds a M.F.A. in Design and Technology for live performance from the University of Texas with a specialization in Integrated Media.

Will Tallent

3D, Design, Concept, Music, SFX, VFX 


Will is a multimedia artist and musician from Austin, Texas. With a Visualization degree from Texas A&M and 10+ years of experience in visual development industries and music and sound design, he has collected a wide range of experience and skills. Primarily as the senior 3D environment  and sound artist for Aquifer Motion  and Part Time Evil for 3 years, Will cut his teeth designing and building virtual experiences for various clients and honing his skills. Primarily passionate about utilizing the principals of storytelling through the mediums of color, movement, shape and sound, Will cultivates experiences that instill connections between people, new ideas, nature, and reality.

Logan Smith

3D, Video, Design, Fabrication 


Logan is a multimedia artist based in Austin, Texas. He started as an sound designer for theatrical productions but branched out into technical directing for television, editing for video, designing projections for theater, 3D environmental design, and much more. He holds a M.F.A. in Design and Technology for live performance from the University of Texas with a specialization in Integrated Media. Logan is adaptable to new kinds of digital media and is always looking at what’s next in technology for his creative works.

Chris Conard

Fabrication, 3D, Design, Technical Drafting


Chris is an Austin-based Scenic and Lighting Designer for theater, events, and installations. He graduated from the University of Texas at Austin with an MFA in Live Entertainment Design in 2014. He graduated from Santa Fe University of Art and Design in Santa Fe, NM with a BFA in Technical Theater Design in 2014.
    Chris has designed sets and lights for companies in Austin, Santa Fe, and Los Angeles. Chris serves as the Technical Director for the international Fusebox Festival. Chris co-founded Interactive Nature Studio in June of 2021, a company that he continues to create a wide variety of digital and physical work with. Chris created original devised work with Frank Wo/Men Collective, a company he co-founded in Austin from 2016-2021.

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