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Digital Experience, Design, and Fabrication Studio


Interactive Nature is a design collective founded in 2021 by four friends and artists in the Austin area. With varied background in digital design and physical fabrication, the people at IN create works that astound and inspire their clients.  Our clients say that what we pitch becomes reality. 

Will Tallent

3D, Design, XR, Concept, Music, SFX, VFX 


Will is a multimedia artist and musician with a deep-rooted passion for creativity. His artistic journey began in childhood, participating in art competitions and exploring various mediums like sculpting, pottery, and cinematography. He pursued a degree in Visualization at Texas A&M, focusing on 3D art. Now with over 10 years of experience working with various clients, Will has mastered designing , creating and lighting 3D environments, working with a diverse clientele that includes Fortune 500 companies, television shows, and commercials. His expertise extends across VR, AR, and interactive online experiences, as well as projected interactive installations, video games and virtual productions.

Alongside his visual art career, Will has 17 years of experience in music, Using this experience Will often integrates sound design for various projects. Currently, Will is experimenting with nature-derived sensor data, such as wind and light color, to influence lighting in both physical and virtual environments, exploring the potential insights from such innovative systems.

Logan Smith

3D, Video, Design, Fabrication 


Logan is a multimedia artist based in Austin, Texas. He started as an sound designer for theatrical productions but branched out into technical directing for television, editing for video, designing projections for theater, 3D environmental design, and much more. He holds a M.F.A. in Design and Technology for live performance from the University of Texas with a specialization in Integrated Media. Logan is adaptable to new kinds of digital media and is always looking at what’s next in technology for his creative works.

Chris Conard

Fabrication, 3D, Design, Technical Drafting


Chris is an Austin-based Scenic and Lighting Designer for theater, events, and installations. He graduated from the University of Texas at Austin with an MFA in Live Entertainment Design in 2014. He graduated from Santa Fe University of Art and Design in Santa Fe, NM with a BFA in Technical Theater Design in 2014.
    Chris has designed sets and lights for companies in Austin, Santa Fe, and Los Angeles. Chris serves as the Technical Director for the international Fusebox Festival. Chris co-founded Interactive Nature Studio in June of 2021, a company that he continues to create a wide variety of digital and physical work with. Chris created original devised work with Frank Wo/Men Collective, a company he co-founded in Austin from 2016-2021.

Michael Bruner

3D, XR, Design, Development


Is an interactive media designer and real-time developer living and working in Austin, Texas. Starting his career in game development and moving into live design, Michael uniquely understands the ins and outs of XR technology and rendering. He holds a M.F.A. in Design and Technology for live performance from the University of Texas with a specialization in Integrated Media.

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